The efAA project has been selected by the...
Publications
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Submitted.
Reasoning Based on Integrated Real World Experience. Artificial Intelligence.
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Submitted.
Successive Developmental Levels of Autobiographical Memory for Learning Through Social Interaction. IEEE Transactions on Autonomous Mental Development.
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Submitted.
Tactile Hyperacuity for Robots. IEEE Transactions in Robotics.
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Submitted.
Automatic kinematic chain calibration using artificial skin: self-touch in the iCub humanoid robot. IEEE International Conference on Robotics and Automation (ICRA2014).
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2014.
EFAA - A Companion Emerges from integrating a Layered Cognitive Architecture. In Human-Robot Interaction (HRI 2014) 9th ACM/IEEE International Conference on.
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2014.
Successive Developmental Levels of Autobiographical Memory for Learning Through Social Interaction. IEEE Transactions on Autonomous Mental Development. (In Review)
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2014.
Three-Finger Precision Grasp on Incomplete 3D Point Clouds. IEEE International Conference on Robotics and Automation (ICRA2014).
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2014.
Whisker Movements Reveal Spatial Attention: A Unified Computational Model of Active Sensing Control in the Rat. PLoS Comput Biol. 9(9):e1003236.
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2014.
Ranking the Good Points: A Comprehensive Method for Humanoid Robots to Grasp Unknown Objects. IEEE International Conference on Advanced Robotics (ICAR2013).
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2013.
Exploring affordances and tool use on the iCub. IEEE/RAS International Conference of Humanoids Robotics (HUMANOIDS2013).
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2013.
Embodied Simulation Based on Autobiographical Memory. in Biomimetic and Biohybrid Systems, Living Machines Conference. 240-250:240-250. Abstract
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2013.
Time to Change: Deciding When to Switch Action Plans during a Social Interaction. Living Machines, International conference for Biomimetic and Biohybrid Systems,. 8064:47-58. Abstract
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2013.
Towards Active Event Recognition. Proceedings of the International Joint Conference on Artificial Intelligence (IJCAI-2013). :2495-2501. Abstract
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2013.
Cerebellum-based adaptation for fine haptic control over the space of uncertain surfaces. World Haptics Conference (WHC), 2013. :353-358. Abstract
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2013.
Robot Learning Rules of Games by Extraction of Intrinsic Properties. ACHI 2013 : The Sixth International Conference on Advances in Computer-Human Interactions. :109-116. Abstract
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2013.
Active Bayesian perception for angle and position discrimination with a biomimetic fingertip. In: Intelligent Robots and Systems (IROS): IEEE/RSJ . :5968-5973.
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2013.
Active Bayesian Perception for Simultaneous Object Localization and Identification. Robotics: Science and Systems IX 2013.
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2013.
Active contour following to explore object shape with robot touch. IEEE World Haptics Conference 2013.
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2013.
Active touch for robust perception under position uncertainty. IEEE International Conference on Robotics and Automation (ICRA)..
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2013.
Angle and position perception for exploration with active touch. Biomimetic and Biohybrid Systems. Second International Conference on Living Machines. 8064:405-408. Abstract
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2013.
Biomimetic and Biohybrid Systems Second International Conference, Living Machines 2013. Lecture Notes in Computer Science. 8064
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2013.
A Compositional Approach for 3D Arm-Hand Action Recognition. IEEE Workshop on Robot Vision (WoRV).
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2013.
Computational Modeling of Mind and Music. In M. Arbib (Ed.), Language, Music, and the Brain. . A mysterious relationship. Strüngmann Forum Reports. Volume 10
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2013.
Contextual action recognition and target localization with an active allocation of attention on a humanoid robot. Bioinspiration & Biomimetics . 8(3) Abstract
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2013.